Why We Picked TreZimon2
TreZimon2 is a puzzle about the board and the space left on it, and it asks for the whole board to be read before the first move. Momentum matters less than position; a clever move in the wrong corner is still a wasted move. A small game with a strict rule and no interest in flattering you. Nothing about it is new, and everything about it is finished, which is the trade this shelf makes. By the numbers: 87 of 172 on the puzzle shelf, 4.6 out of 5 from 96 ratings, and 2,559 plays.
How to Play
The page documents very little, so these are the things worth knowing before you spend time on it:
- Clear the browser cache when a game loads an old, broken version.
- Finish the board in front of you; there is no clock unless the game shows one.
- Work the awkward shapes first while the board still has room for them.
Editor’s Note
Best with a mouse; the tap targets work on a phone, though most boards here want the bigger screen. The shelf is large, which is why it holds both a bare rule and the same rule dressed in better art.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Do you have a good memory ?! Try it on this clone of the famous game Simon. With 4 levels. Memorize the color of the sequence, and repeat it!

