Sushi Run - 2 Players Game
Why We Picked Sushi Run - 2 Players Game
Sushi Run - 2 Players Game asks for a good first ten seconds and then a better next ten, and that is the entire design. Deaths are cheap and immediate, which is what makes the next attempt easy to start. It consumes a few minutes and gives back a number, which is a fair trade. It has drawn 815 plays without a story, a save file, or a reason beyond the next number. For reference: 4.6 out of 5 from 12 ratings, and 375 of 500 on the arcade shelf.
How to Play
The page documents very little, so these are the things worth knowing before you spend time on it:
- Dismiss any download or pop-up a game triggers; the run continues without it.
- Survive as long as the game allows and let the number measure it.
- Do not chase the score until the pattern feels boring.
Editor’s Note
A four-minute game. If you have longer than that, the shelf has better options. Scores on these pages belong to the game rather than the site, so a record does not follow you between visits.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Sushi run is a local PvP game. Each player has to use his chopsticks to pick more sushi than his opponent. Each player has a moves counter, which decreases of one point every time you move your chopsticks. If you run out of moves, you'll lose. Sometimes an expired sushi, with rotten green fish on it, can appear on the plate. If you pick it, you'll automatically lose.
Thanks for playing and have a nice play!

