Super Drive
Why We Picked Super Drive
The question Super Drive answers is whether the ball behaves, and it mostly does. The loop is a possession, then a decision, then a shot; the tension sits in the second part. It is not a simulation, and it does not pretend to be. It ends when the clock ends, which is more than most tabs can promise. The page's own numbers: 155 plays, 5.0 out of 5 from 2 ratings, and 71 of 74 on the sports shelf.
How to Play
The game is small enough to explain in three lines:
- Ignore the surrounding furniture and start with the game's own menu, if it has one.
- Speed is cheap; keeping four wheels on the ground is the hard part.
- Cover the near side and let the far side be someone else's problem.
Editor’s Note
A keyboard is the right input; touch controls exist and are worse. The physics engine does the editorial work here: if the ball bounces plausibly, the rest of the presentation can stay plain.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Super Drive features cool graphics and lots of super cars to drive across the big city crowded with pedestrians, drive as fast as you can and try to perform different stunts on your way.

