Racing Project Kit
Why We Picked Racing Project Kit
Most racing games hand you a track and a car; this one hands you the editor as well, which changes who the game is for. You pick a vehicle, adjust the race settings, lay out a circuit of your own, and then drive what you drew with a second player in split-screen. Fifth of 74 in Sports is a fair placing for something this flexible, and the track builder is the reason a session turns into three.
How to Play
Three things decide whether a run here goes well:
- Pick a mode and a car, then drive with the arrow keys or on-screen controls.
- Finish ahead of the field by braking before corners instead of holding the throttle down.
- Build your own circuit and drive it yourself before inviting anyone into split-screen.
Editor’s Note
Split-screen is the real draw here, so it wants a keyboard and a second person in the same room. Track building takes patience, while the driving model stays arcade simple with no setup sheets to learn.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Racing Project Kit is less a single race and more a small racing toolbox. Where most racing games hand you one track and one car, this game lets you shape almost everything about the experience: you pick a game mode, choose and customize your car, tune the race settings, and even build your own circuit to drive on. It is a sandbox approach to racing that rewards tinkering as much as driving.
Getting started is easy. Pick a mode, select a vehicle, and hit the track. Steering works with the arrow keys or WASD on a keyboard, with acceleration and braking on the usual keys, while touch players get on-screen controls that handle the same job. Races are about finishing ahead, so clean cornering and sensible braking matter more than holding the throttle down the whole lap.
The standout feature is the split-screen mode, which lets two players race on the same machine. That turns the game into a genuinely social experience and is rare to find outside of console titles. Pair that with the track constructor and you effectively have endless content: build a tight, technical circuit full of hairpins for close battles, or lay out a long flowing course where top speed wins, then test it immediately.
A few practical tips from the driver's seat. Spend some time in the car customization options before your first serious race, since a setup that suits your driving style makes a visible difference. When designing your own tracks, start simple and drive each layout yourself before inviting a friend, because corners that look fun on paper can be miserable at speed. And in split-screen, learn the braking points early: overshooting a corner costs far more time than braking a meter too soon.
This is ideal for players who enjoy tweaking and creating as much as competing, for siblings or friends sharing one keyboard, and for anyone bored of racing the same three circuits in every other game. It runs free in the browser on desktop and mobile, though split-screen naturally shines on a computer with a keyboard.

