Ninja vs Zombies
Why We Picked Ninja vs Zombies
Ninja vs Zombies is built around timing your jumps, and the level design does the explaining that the text does not. The levels are short because the fun is in the route, not the length. The screen is readable at a glance, so you can plan the next jump while finishing this one. Nothing in it wastes your time on purpose, which is rare for the genre. The page's own numbers: 207 plays, 5.0 out of 5 from 6 ratings, and 439 of 500 on the arcade shelf.
How to Play
What you actually do, in order:
- Jumping is the only verb, so the whole game is about when you press it.
- Get through the route in one piece; the retry is cheaper than the detour.
- Learn how the character moves on safe ground before you need it over a hazard.
Editor’s Note
Short levels, generous checkpoints, and no penalty for leaving mid-run. A level that cannot be finished is usually a route problem rather than a control problem, which is worth remembering.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Zombies are invading in this Jumper/Shooter game and obviously the only thing that can stop the horde is a... NINJA! Double jump to each new level and throw ninja stars to kill the zombies. Don't get touched and watch out for spike beyond level 15!

