Why We Picked Magikmon
Magikmon is built from the route through the level, a few checkpoints and a map small enough to remember. It is generous with retries and stingy with hints, which is the better combination. There is no inventory screen to learn, which keeps the pace where it belongs. Nothing in it wastes your time on purpose, which is rare for a genre fond of cutscenes. By the numbers: 209 plays, 5.0 out of 5 from 3 ratings, and 169 of 183 on the adventure shelf.
How to Play
The page documents very little, so these are the things worth knowing before you spend time on it:
- Touch-only games are worth trying on a phone when the mouse does nothing on desktop.
- The exit is marked by the level design rather than by a marker, so read the screen before the map.
- Take the high route when the low one is crowded with hazards.
Editor’s Note
Audio helps on the first screen and is optional afterwards. The checkpoint spacing is generous enough that a bad jump costs seconds.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Magikmon is an awesome RPG game in which you must capture different types of monsters. The magical world you live in is packed full with weird and wonderful monsters. You can use them to battle! Enjoy it!

