Jurassic Run
Why We Picked Jurassic Run
Jurassic Run keeps its levels short, its retries cheap and its hints to itself. The screen is readable at a glance, so the next move can be planned while this one is still in motion. Short, hand-built, and quietly difficult in the closing stretch of the level. We kept it because a level here is a five-minute promise rather than a forty-hour one. For reference: 125 of 183 on the adventure shelf, 4.8 out of 5 from 45 ratings, and 1,268 plays.
How to Play
The page documents very little, so these are the things worth knowing before you spend time on it:
- Touch controls respond better after a clean lift of the finger than after a sliding one.
- Reach the end of the level with what you picked up on the way.
- Quit while a level is still interesting and come back to it fresh.
Editor’s Note
Short levels, generous checkpoints, and no penalty for leaving mid-run. Fullscreen matters more here than on the adventure shelf, since the visible edge of the level is information.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Adventure trip has gone bad! There is a bloodthirsty dinosaur behind your back! Use the stick to cross to the other side! Make sure the stick length is accurate, otherwise you will fall or get eaten - and don't forget to collect the dinosaur's eggs!

