Why We Picked Inuko
Inuko is a level to get through rather than a world to live in, and it is better for the limit. collecting what the level asks for while staying out of trouble is the core of it, and each level rearranges the same demand into a new shape. It asks you to look before you leap, then makes leaping the only option. At 179 of 183 it is a modest entry, and it holds its place on level design alone. The page's own numbers: 5.0 out of 5 from 1 ratings.
How to Play
The game is small enough to explain in three lines:
- The arrow keys do the steering and everything else is timing.
- Collect the marked items without touching what is chasing you.
- Backtracking is usually faster than forcing a new route.
Editor’s Note
It asks for patience with the controls on a phone, where the buttons cover part of the view. The category leans on level design rather than presentation, so the pages stay light and start quickly.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Inuko is a 2D platformer where you have to collect all of the orange ice cream while avoiding the enemies, spikes, saws and giant blades and reach the purple flag in order to go to the next level. There are 8 levels to play and the difficulty increases as you proceed.
Controls:
Use "WASD" or "Arrow" keys for the player's movement.
Use "W" or "Up" arrow key twice for double jump.

