Why We Picked Hit Em Up
Hit Em Up is short by construction: keeping the run alive until it stops working, then start again. keeping the run alive is the job, repeated under mild pressure until the pressure stops being mild. It is a test of attention disguised as a test of speed. It has drawn 2,174 plays without a story, a save file, or a reason beyond the next number. The page's own numbers: 307 of 500 on the arcade shelf, and 4.1 out of 5 from 32 ratings.
How to Play
The page documents very little, so these are the things worth knowing before you spend time on it:
- Avoid pinch-zooming the page; it shifts pointer coordinates and makes small targets hard to hit.
- There is no ending to reach; the run simply stops, and then it starts again.
- Do not chase the score until the pattern feels boring.
Editor’s Note
Expect to lose early and often; on this shelf the early losses are the tutorial. It is over quickly, and the restart is the only menu you will see.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Hit Em Up is a very cool game to destroy zombies and you have a bazooka with super bombs. Save the whole world by clearing the planet from the zombie invasion!

