Glauron: dragon tales

Why we picked it — our note on this game ↓

Played 6163 times.
3.4 (92 Reviews)

Why We Picked Glauron: dragon tales

There is no fog in Glauron: dragon tales hiding the mistake from you; it arrives on the next wave. It is aiming and firing with an economy small enough to read on one screen, which keeps the decisions honest. It is the kind of game you lose once and then understand. Ranked 81 of 183, it is neither the biggest nor the simplest thing on the shelf. The page's own numbers: 3.4 out of 5 from 92 ratings.

How to Play

Three rules cover almost everything this game asks of you:

  • The shot is committed the moment you press, so line it up first.
  • Take the ground that pays for itself, and leave the ground that only costs units.
  • Build the economy before the army; the first wave is a timer, not a threat.

Editor’s Note

Good on a laptop, poor on a phone: the map needs the width and the buttons need a pointer. It is short enough that a bad opening is worth abandoning rather than rescuing.

Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.

Publisher Description

Supplied by the game’s publisher; reproduced as-is.

Five hundred years of imprisonment would sour anyone's mood, and Glauron, First of the Winged Dragons, has emerged from his long captivity with a serious grudge. In Glauron: dragon tales you do not play the hero defending the kingdom. You are the dragon, and the kingdom is your target.

The core loop puts you in control of Glauron as he swoops over villages and countryside, breathing fire on the unfortunate citizens below. The controls are straightforward flying and attack inputs: steer the dragon across the screen, dive toward targets, and unleash flame to cause maximum destruction. Points come from the havoc you wreak, but the villagers are not helpless. They are armed, and arrows and other projectiles will chip away at your health if you fly carelessly through their lines of fire.

As the game progresses, the settlements fight back harder. What starts as a leisurely rampage over undefended rooftops turns into a careful dance of dodging volleys while picking your moments to strike. Surviving longer and destroying more raises your score, and learning the rhythm of each wave of resistance is the key to pushing further into the tale.

The most important skill is patience in the air. Swooping low at every opportunity feels great but leaves you exposed to ground fire, so the smarter approach is to attack in fast passes, climb back out of range, and only commit to long strafing runs when the defenders are reloading or scattered. Watch for the armed villagers before you dive, because an unseen archer is usually what ends a good run.

Players who like arcade action with a mischievous twist will enjoy being on the other side of the dragon story for once. It is a simple, punchy game of aerial revenge that is easy to pick up and surprisingly tense once the kingdom starts shooting back.

Categories

Adventure

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