Adventure in Space
Why We Picked Adventure in Space
The route through Adventure in Space is the game: the route through the level, with checkpoints close enough that a mistake costs seconds. Story is thin on purpose; it explains the direction of travel and then gets out of the way. Forgiving about the retry and strict about the route, which is the right balance. We kept it because a bad run sends you back a few steps rather than to the beginning. On the record: 350 plays, 5.0 out of 5 from 8 ratings, and 415 of 500 on the arcade shelf.
How to Play
The page documents very little, so these are the things worth knowing before you spend time on it:
- Nothing survives a closed tab, so a long run is gone when the window shuts.
- The level points you at the exit; the work is the route between here and there.
- Stop at the edge of the screen and look before moving into the next stretch.
Editor’s Note
Better on a keyboard; touch works but the jumps are tighter than they should be. The games here are short enough that the back button is a reasonable way to leave one unfinished.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
play this game, run away from enemy ships and resist as much as possible!!!

